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Karthia: Echoes of Ascension (2026)

Karthia: Echoes of Ascension is a unique blend of tactical turn based combat and a light kingdom simulator. Over dozens of unique heroes and units to collect and bring into battle.

My Role and tasks that were performed by me during my time with the project:

  • Pixel Art VFX

  • Pixel Art Environments

  • Pixel Art Character Animations

Working Karthia: Echoes of Ascension:

One of the most ambitious and wholistic video games that I have worked on. The individuals at this studio are remarkably talented, a pleasure to work with and and environment that has allowed me to work in an efficient capacity and open to pivots. When working with Feywald Studio I have done dozens of character animations, static frames for generic units, broad VFX assets and environment illustrations for the backgrounds of the combat phases. Almost everything you see in the combat sections of the game is form QG Studio and I have created a robust cast with the aid of their concept artist and the studio lead.

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©2025 by Quintillion Games

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